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Press Kit

Fact Sheet

Developer

Developed In Melbourne, Australia

15 Minutes Of Game

Release Date

TBA

Website

15minutesofgame.com.au

Platorm

PC

Description

Discover a post-human planet in Trash, a beautifully crafted open-world action adventure game where strange and wondrous trash-based life thrives. Explore your surroundings with friends, solve puzzles, craft unique attachments and emerge from the heap.

 

In Trash, you play as a Morphite, a highly intelligent, self-aware, and adaptable creature. Craft and upgrade new forms and attachments for your own body and unlock increasingly useful alterations that will help you survive and thrive in Trash’s world. However, tread carefully: your decisions will have consequences and affect the world around you. Balance your body’s needs, strengths and versatilities with compassion and consideration for your environment.

The Story Behind Trash

Trash began as a game designed to give hope when it came to climate change, nature, and survival of the planet. After profound experiences of talking about climate change with important young people in their lives, Trash’s game designers were struck by the sense of hopelessness: for Creative Director Charlie Kenihan, that sense came from speaking with his young cousins about the state of the earth at a family picnic. As a former teacher, Technical Director Nick Margerison found the same thing when he spoke to his students.

 

‘It’s always heartbreaking to hear people be pessimistic about the future,’ Kenihan said, ‘but when you hear that pessimism come from an eight-year-old it’s something else entirely.’ 

After a discussion with Nick the first seeds for Trash were planted. Then in early 2020, bushfires hit Australia, and Nick and Charlie saw their country engulfed in smoke. ‘We always knew we wanted to make something to address climate change, but the fires strengthened our resolve,’ Margerison said. ‘Climate change is an urgent problem, and if humans don’t address it the earth will find a way to continue on without us. That’s when the ideas of resin and post-human life started brewing.’

 

In late 2020, they started pre-production on Trash and assembled a team of creatives from around Victoria. In early February, they received an Assigned Production Investment Grant from Film Victoria. ‘The responses to Trash so far have been really positive,’ Kenihan said. ‘Trash’s themes clearly resonate with players of all ages. I’ve always been a fan of exploration and creativity to help solve problems, and seeing Trash bring people together to enjoy a game and reflect on climate change playfully has been incredibly empowering.’ 

History

15 Minutes Of Game strives to create culturally relevant and impactful content. With Trash, the team is keen to creatively explore the important issues of climate change and sustainability, through an engaging and accessible gaming experience for all. We’re aiming to secure our next round of funding for our unique game once our public alpha has been successfully released!

Features

  • Recycle: Within the open-world Trash has challenge zones containing procedurally generated puzzles, meaning that no two playthroughs will be the same. (Alpha comes with two different procedurally generated puzzle types.)

  • Play together: Play solo or with friends online through Steam.

  • Evolve: Craft different attachments for your Morphite, unlocking new abilities in the process. Jump to new heights, break down walls with a single punch, and more!

  • Explore: Trash features a beautiful hand-crafted low-poly environment that will be a joy to explore. The (Alpha comes with a full jungle biome to explore, as well as unique buildings, caves, and creatures.)

Video

Trash - You Tube

Awards & Recognition

  • *Only a matter of time*

About 15 Minutes Of Game

Boilerplate

15 Minutes of Game (15MOG) is a Melbourne Based Indie games company, created in 2019 by designer Charles Kenihan & developer Nick Margerison. Passionate about creating unique high quality content, 15MOG specializes in creative, message based games and strives to create culturally relevant and impactful content. Their first game I Want To Go To Mars was released in early 2020, and the team is currently working on their first PC title, Trash.15MOG features a team with a broad skillset and promotes the use of young and upcoming local talent in the creation of their games.  In November 2021 the studio released the Alpha build of their upcoming game Trash via Steam. To know more about the full release of Trash, keep an eye on their Steam page or Twitter account.

Contact

Inquiries

Twitter

Website

15minutesofgame.com.au/Trash

Trashy Credits

Charlie Kenihan

Nick Margerison

Technical Director

Hayley Kumpis

Seb Anderson

3D Artist & Animator

Lise Leitner

Yee Hui Wong

Matt Scaife

Character Design & Animation

Corey Taylor

Jake Archer